English Virtuose

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Meta description:

When performing an action that deals fire damage, the character may spend 4 SP to apply a Biological Resistance effect to the affected target. If applied, the target gains Biological Resistance 1 for a duration of 8 seconds. Reapplying this effect while it is already active resets the duration to 8 seconds; the resistance value does not stack.

  • Name:

    mScorchI

  • Displayed name:

    Scorch I

  • Description:

    When performing an action that deals fire damage, the character may spend 4 SP to apply a Biological Resistance effect to the affected target. If applied, the target gains Biological Resistance 1 for a duration of 8 seconds. Reapplying this effect while it is already active resets the duration to 8 seconds; the resistance value does not stack.

  • Condition:

    assert(character:has([[mFireMasteryI]]),[[You should have "Fire mastery I".]])
  • Cost:

    expCost(300,150)-0
  • Script:

  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

  • Add ons:

    • Condition:

      action:tagsContain([[fireDamage]])
      
    • Description:

    • Variables:

      vScorchDuration = 8
      vScorchCost = 4
      vScorchResistance = 1
      
    • Script:

    • Action effects:

      • Use case:

        vApplyScorch*3

      • Name:

        Scorch

      • Description:

        Spend vScorchCost.string SP to grant Biological Resistance vScorchResistance.string for vScorchDuration.string seconds.

      • Script:

        if not character:has([[sBiologicalResistance]]) then
           sBiologicalResistance = character:createStat("sBiologicalResistance", "temporary")
           sBiologicalResistance.displayName:set("Biological resistance")
        end
        if not character:has([[mScorch]]) then
           mScorch = character:createEffect("mScorch")
           mScorch.displayName:set("Scorch")
           mScorch.description:set("The creature gains Biological Resistance {{vScorchResistance}}.")
           mScorch.script:set([=[character.sBiologicalResistance:addNormal({{vScorchResistance}}, [[natural]], [[Scorch]])]=])
           mScorch:activate()
        end
        character.mScorch.duration:set({{vScorchDuration}})
        
      • Variables:

        vApplyScorch = ToggleVariable([[vApplyScorch]],[[Scorch]])
  • Upgrades:

    • Name:

      mScorchII

    • Displayed name:

      Scorch II

    • Description:

      Increase the scorch duration to 16 seconds.

    • Condition:

    • Cost:

      expCost(700,350)-150
    • Script:

      master.displayName:set([[Scorch II]])
      master.description:replace([[8 seconds]],[[16 seconds]])
      master.addOns[1].variables:replace([[vScorchDuration = 8]],[[vScorchDuration = 16]])
      
    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons: